Decision guide
This is the working page. If you only read one part of this section, read this one. It takes the six jobs from the field guide, Which Loop Do You Need?, and turns them into a table you can hold against your own work, plus the three decisions that decide whether any loop is trustworthy, plus a routine you can run with your team this week.
Which loop for which job
Section titled “Which loop for which job”Start with the shape of the task, not the tool. Find the row that matches what you are trying to delegate.
| The job | Task shape | Pattern | Key knobs |
|---|---|---|---|
| Write the investor update | Iterative polish against criteria you can articulate | Evaluator-optimizer with a written rubric | A separate grader; a rubric written in advance; a bounded number of revision rounds |
| Fix this bug | Deterministic pass/fail exists | Goal-met loop on a deterministic check | The test (not an opinion) is the check; run to green; cap the rounds; check the real outcome, not a proxy |
| Build this feature | Non-trivial, must be right, no single test covers it | Plan → build → review with cross-model review | A different model reviews than the one that built; a clear “no showstoppers” stop bar; cap the rounds |
| Redesign the website | Judgment-shaped, no ground truth for “better” | Judge panel, human keeps the veto | An odd number of diverse jurors; the panel advises, your taste decides |
| Clean up the backlog | A stream of similar items | Loop-until-dry over an externalized queue | The queue lives outside the agent; dedup keys; stop on “empty, or N items done” |
| Keep it running without me | Should run on a schedule, unprompted | Time-recurring automation wrapping one of the above | A schedule; a hard cost budget; surface only what actually needs you |
The three decisions that dominate the rest
Section titled “The three decisions that dominate the rest”Underneath the specific pattern, three decisions determine whether a loop is something you can walk away from or something quietly making mistakes unattended. Answer these three for any loop before you run it.
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What is the check, and can it be gamed? Push it toward deterministic ground truth: a test, a number, a fact that is true or false without an opinion. Where no such ground truth exists, do not let one model check itself. Diversify the checker: a different model, a small panel, your own eye at the end. The weakest check on the list is the agent grading its own work.
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Where does state live? For anything long-running or scheduled, externalize it: files, git, a shared document, a board. The record has to be the real memory, because the agent forgets between turns and the record does not. A loop whose state lives only in a chat window dies when someone closes the laptop.
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What stops it? Always put a budget behind the goal (never past N rounds or N dollars), and decide in advance what happens when the budget runs out before the goal is met. For low-stakes work, shipping partial is fine. For anything touching a customer, a client, or money, the rule is fixed: escalate to a human, never force-ship.
Running this with your team
Section titled “Running this with your team”You can run the routine below as a ninety-minute working session with a leadership or ops team. The goal is not to build anything yet. It is to get the whole team seeing their work as loops, and to leave with one loop chosen and owned.
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List the recurring jobs you already hand to AI. Each person writes down the three to five tasks they most often delegate to a chat. Keep them concrete: “draft the weekly board update,” not “communications.”
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Name the check for each. For every job, ask the killer question: how would you know the output is good without re-reading all of it yourself? If the answer is “I wouldn’t,” that job currently has no check, which means it is not a loop yet, it is hope. Mark those.
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Classify each job by task shape. Use the table above. Match each job to a row by its shape (deterministic pass/fail, judgment-shaped, a stream of items, a schedule), and write down the pattern and the knobs beside it.
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Answer the three decisions for the top one. Pick the single highest-leverage job in the room and work the three decisions for it out loud: what is the check and can it be gamed, where does its state live, what stops it and what happens when the budget runs out.
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Assign an owner and a budget. One person owns making that loop real, with a spend cap and a review date. One loop, owned, is worth more than ten loops discussed.
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Review at the boundary, not continuously. Agree as a team that these loops report at checkpoints and escalate on budget exhaustion, so nobody is stuck babysitting a progress bar. The point of the loop is to buy back attention, not to spend it watching.